About Ishret Sidhu
My work focuses on conceptualizing and creating 3D visuals, including environment art, character art, lighting, and texture design, with additional experience in every part of the game development pipeline. As a former collegiate eSports athlete and longtime passionate gamer, I have extensive knowledge of the video game market, industry, and player base.
My philosophy is that video games are the most expressive form of art, inspiring deep connection amongst developers and players due to their vast interactability and accessibility. I aspire to push the medium of video games forward as a wellness tool, storytelling medium, entertainment genre, and competitive sport.
My favorite games include Baldur’s Gate 3, Divinity Original Sin 2, Detroit: Become Human, Hades, Elden Ring, Overwatch, and many, many more!
Education
Work Experience
Volunteer Experience
Software Experience
Autodesk Maya
Autodesk 3DS Max
Adobe Substance Suite
Diversion
Maxon ZBrush
Adobe After Effects
Purdue University (West Lafayette, IN) - Bachelor of Science (B.S.) in Computer Graphics Technology
Game Design and Development Concentration
Psychology Minor
Cornerstone Certificate in Liberal Arts
Roho Games (West Lafayette, IN) - 3D Artist
3D Environment and Prop Artist
Prop and Character Texture Artist
Shader Artist
The Verse (Berkeley, CA) - Creative Director and Advisor
Mentor for game design principles and consumer history and data
Supervisor for concept design development and testing
The Verse (Berkeley, CA) - Game Artist (2D & 3D Intern)
Gameplay concept artist and designer
Pitch deck designer and presenter to internal and external stakeholders
Gameplay tester and data analyst with internal and external stakeholders
SpeedTree
eSports at Purdue (West Lafayette, IN) - eSports Commentator
On-camera play-by-play caster on official collegiate YouTube and Twitch channels
Purdue Overwatch Club (West Lafayette, IN) - Varsity Team Captain
Participation in Tespa Collegiate Series (TCS), National Esports Collegiate Conference (NECC)
Purdue Silver (Fall 2020-Spring 2022, Spring 2023)
Purdue Steel (Fall 2022)
Purdue Black (Fall 2023)
Purdue Sapphire (Spring 2024)
Creative Tools
Agisoft Metashape
Adobe Illustrator
Project Management Tools
Game Engines
Unreal Engine
Unity
Jira
Adobe Animate
Clickup
Basecamp
Procreate
Adobe Photoshop
Trello
Figma
Adobe Premiere Pro
Notion
August 2026
Feb 2026 - Present
Aug 2024 - Dec 2024
May 2024 - Aug 2024
Aug 2023 - May 2026
Sep 2020 - May 2024
Blender
Miro
Programming Languages
C++
C#
Java
Javascript
xHTML
CSS